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"Pursuit" (追求), also known as "Cornered", is a series of music themes in the Ace Attorney series that normally play during a trial chapter's climax when the protagonist submits the final decisive evidence to end the trial. Each game has a track that (usually) plays prior to the submission of the evidence and a variation of the track that sometimes plays afterward, often after a sudden turnaround from a seemingly hopeless situation.

TracksEdit

Phoenix Wright: Ace Attorney

Phoenix Wright: Ace Attorney: Justice For All

Phoenix Wright: Ace Attorney: Trials and Tribulations

Apollo Justice: Ace Attorney

Ace Attorney Investigations: Miles Edgeworth

Gyakuten Kenji 2

Phoenix Wright: Ace Attorney: Dual Destinies

Phoenix Wright: Ace Attorney: Spirit of Justice

Dai Gyakuten Saiban: Naruhodō Ryūnosuke no Bōken

Dai Gyakuten Saiban 2: Naruhodō Ryūnosuke no Kakugo

Professor Layton vs. Phoenix Wright: Ace Attorney

Other gamesEdit

"Pursuit ~ Cornering Together" was used in Puzzle & Dragons for the "Ace Attorney 6" collaboration, which marked the track's first appearance in a video game. Remixed versions of "Pursuit ~ Cornered" are used in Ultimate Marvel vs. Capcom 3 (when Phoenix Wright enters "Turnabout Mode") and Project X Zone 2.